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As someone who has played almost every RPG Bioware has ever made I've noticed a pattern. They are known for their epic narratives, memorable characters, and intricate universes. Now, on to my long-winded musings.īioware is often praised for their excellent story telling. My concern is that they're just going to do the same thing again with DA:I. They have basically been telling the same story over and over again since NWN but in different settings and with different characters. Here's the TL:DR version: Bioware uses a very formulaic and predictable method for writing the stories in the games. It was 4 pages when I wrote it out in Word. If you have not played any of those games but plan to at some point and don't want any part of the story to be spoiled, you should stop reading now. It should probably be rated T for Teen.This post will discuss major plot points of several Bioware games: Neverwinter Nights, Knights of the Old Republic, Jade Empire, Mass Effect 1 and 3, Dragon Age: Origins and Dragon Age: Awakenings. The game has to be in 3rd person with an auto-aim feature and without a reticle for where you shoot, just like MDK2.
#WHY ARE BIOWARE GAMES SO SHINY PC#
We need around that amount of people to buy MDK2 HD for PC and Wii, if we want their to be a snowball's chance for there to be an MDK3. Halo Reach sold 28,341,200 copies of the game. I saw an online petition for Bioware/gamesas to make MDK3, and about 700 people signed it. One thing that MDK3 would REALLY need is enough people to buy it. This way people would never stop playing the game. Kind of like slayer on Halo, or Team Fortress 2, (because you never get tired of fighting people online). That's why I think it should have an online feature, where you fight other teams as a team playing as the characters from the game. What happens when you finish the game, though, there's nothing left to do. Soundtrack maker: (I hope all these people) Jesper Kyd, Albert Olsen, Raymond Watts, and maybe because he did MDK1, Tommy Tallarico could help. Unreal technology has made a LOT of games lately. If all their games weren't first person, than Valve could help too, they're good at the quick-save feature. And I think that the people who made the Vanquish videogame could do a pretty good job with it too.
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Publisher: gamesas (obviously), and if Bioware isn't up to it, then also Beamdog. and since the new MDK2 HD is coming out for the Wii, i guess it would have to come out for the Wii, too.
#WHY ARE BIOWARE GAMES SO SHINY MAC#
Systems: it has to come out for the PC and Mac obviously, and I want it to come out on PS3. But should there be new playable characters, like one of the Doc's atomic robot zombie men, or Bad Max, or CHUCKLEBERRY FINN? or Hyde without having to use plutonium? Playable characters: (obviously) Max, Doctor, and Kurt. The point i'm trying to get across is that it would probably be something like MDK (semicolon), and then a word instead of a number. If you want to be automatically introduced into the franchise without playing MDK1 and 2, you wouldn't feel compelled if it was called someting like MDK: Resurected. Why? Because some people who might not have played MDK OR MDK2 might want to play MDK3. Title: The title might not have to be MDK3. MDK3 must have all these things, especially easter eggs. Everybody loved the loading screens, right? We loved it because, the level design was fantastic, easy controls, humor, great gameplay, great bosses, voice actors, items, graphics, music, artwork, sound effects, story, (ahem) EASTER EGGs, and even loading screens. The answers are It was great because you got to play in more than one format, instead of just playing the same thing and character the whole game. Why was it so great? What made us like it so much? What made it so different from all the other games. These are my views as to how this should happen.īut first, before I babble on and on about my views of MDK3, I must anolyze MDK2. There's a lot of people who want an MDK3. I had to gain information from other people looking for the same answer as I was. I tried to ask Bioware on their forum page, but I heard no reply.